mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
rename field
This commit is contained in:
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
/// <summary>
|
||||
/// The number of milliseconds used to fade in.
|
||||
/// </summary>
|
||||
public double FadeIn = TIME_FADEIN;
|
||||
public double FadeInDuration = TIME_FADEIN;
|
||||
|
||||
public override bool IsPresent => base.IsPresent || State.Value == ArmedState.Idle && Time.Current >= HitObject.StartTime - TIME_PREEMPT;
|
||||
|
||||
@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void UpdatePreemptState() => this.FadeIn(FadeIn);
|
||||
protected virtual void UpdatePreemptState() => this.FadeIn(FadeInDuration);
|
||||
|
||||
protected virtual void UpdateCurrentState(ArmedState state)
|
||||
{
|
||||
|
Reference in New Issue
Block a user