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New sound effects with better names
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@ -16,8 +16,8 @@ namespace osu.Game.Graphics.Containers
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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samplePopIn = audio.Sample.Get(@"UI/melodic-5");
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samplePopOut = audio.Sample.Get(@"UI/melodic-4");
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samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in");
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samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out");
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StateChanged += onStateChanged;
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}
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