Merge pull request #10647 from bdach/beatmap-import-ensure-correct

Ensure LoadOszIntoOsu returns actual imported map
This commit is contained in:
Dean Herbert
2020-11-01 23:49:34 +09:00
committed by GitHub

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@ -821,15 +821,13 @@ namespace osu.Game.Tests.Beatmaps.IO
var manager = osu.Dependencies.Get<BeatmapManager>();
await manager.Import(temp);
var imported = manager.GetAllUsableBeatmapSets();
var importedSet = await manager.Import(temp);
ensureLoaded(osu);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return imported.LastOrDefault();
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
}
private void deleteBeatmapSet(BeatmapSetInfo imported, OsuGameBase osu)