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Fix ticks not being passed IsStrong.
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@ -88,6 +88,7 @@ namespace osu.Game.Modes.Taiko.Objects
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PreEmpt = PreEmpt,
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TickTimeDistance = TickTimeDistance,
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StartTime = t,
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IsStrong = IsStrong,
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Sample = new HitSampleInfo
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{
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Type = SampleType.None,
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