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Adjust fade out duration to match stable
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@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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/// </summary>
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public readonly IBindable<double> SpinsPerMinute = new BindableDouble();
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private const double fade_out_duration = 160;
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private const double fade_out_duration = 240;
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public DrawableSpinner()
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: this(null)
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