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Fix double back sound due to sub screen presence in multiplayer/playlists
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@ -37,6 +37,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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{
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public override string Title => "Lounge";
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protected override bool PlayExitSound => false;
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protected override BackgroundScreen CreateBackground() => new LoungeBackgroundScreen
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{
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SelectedRoom = { BindTarget = SelectedRoom }
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