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Fix TournamentGameBase
calling AddInternal
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@ -58,7 +58,7 @@ namespace osu.Game.Tournament
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[BackgroundDependencyLoader]
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private void load(Storage baseStorage)
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{
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AddInternal(initialisationText = new TournamentSpriteText
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Add(initialisationText = new TournamentSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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