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Properly annotate method to allow null
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@ -67,7 +67,7 @@ namespace osu.Game.Beatmaps.ControlPoints
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set => KiaiModeBindable.Value = value;
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}
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public override bool IsRedundant(ControlPoint existing)
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public override bool IsRedundant(ControlPoint? existing)
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=> !OmitFirstBarLine
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&& existing is EffectControlPoint existingEffect
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&& KiaiMode == existingEffect.KiaiMode
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