Fix group deselected when table is recreated

This commit is contained in:
Dan Balasescu
2022-06-20 16:38:11 +09:00
parent a922ea9b01
commit ca287d0936
2 changed files with 3 additions and 3 deletions

View File

@ -97,7 +97,7 @@ namespace osu.Game.Screens.Edit
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colours)
{
hoveredBackground.Colour = colourHover = colours.Background1;
colourHover = colours.Background1;
colourSelected = colours.Colour3;
}
@ -105,8 +105,7 @@ namespace osu.Game.Screens.Edit
{
base.LoadComplete();
// Reduce flicker of rows when offset is being changed rapidly.
// Probably need to reconsider this.
updateState();
FinishTransforms(true);
}

View File

@ -44,6 +44,7 @@ namespace osu.Game.Screens.Edit.Timing
{
BackgroundFlow.Add(new RowBackground(group)
{
Selected = group.Equals(selectedGroup?.Value),
Action = () =>
{
selectedGroup.Value = group;