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@ -51,11 +51,11 @@ namespace osu.Game.Rulesets.Osu.Replays
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/// Initialise this instance. Called before CreateAutoReplay.
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/// Initialise this instance. Called before CreateAutoReplay.
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/// </summary>
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/// </summary>
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protected virtual void Initialise()
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protected virtual void Initialise()
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{
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{
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User = new User
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User = new User
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{
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{
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Username = @"Autoplay",
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Username = @"Autoplay",
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};
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};
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// We are using ApplyModsToRate and not ApplyModsToTime to counteract the speed up / slow down from HalfTime / DoubleTime so that we remain at a constant framerate of 60 fps.
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// We are using ApplyModsToRate and not ApplyModsToTime to counteract the speed up / slow down from HalfTime / DoubleTime so that we remain at a constant framerate of 60 fps.
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frameDelay = applyModsToRate(1000.0 / 60.0);
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frameDelay = applyModsToRate(1000.0 / 60.0);
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