Merge pull request #13443 from peppy/timing-screen-layout-fixes

Fix negative offsets incorrectly wrapping in timing screen
This commit is contained in:
Dan Balasescu
2021-06-11 14:15:39 +09:00
committed by GitHub

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@ -26,7 +26,7 @@ namespace osu.Game.Screens.Edit.Timing
[Resolved]
private EditorClock clock { get; set; }
public const float TIMING_COLUMN_WIDTH = 220;
public const float TIMING_COLUMN_WIDTH = 230;
public IEnumerable<ControlPointGroup> ControlGroups
{
@ -91,7 +91,7 @@ namespace osu.Game.Screens.Edit.Timing
{
Text = group.Time.ToEditorFormattedString(),
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
Width = 60,
Width = 70,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},