Merge pull request #1653 from smoogipoo/osuscreen-exit

Add OnKeyDown override to OsuScreen
This commit is contained in:
Dean Herbert
2017-12-04 11:51:36 +09:00
committed by GitHub
2 changed files with 17 additions and 1 deletions

View File

@ -13,6 +13,8 @@ using osu.Framework.Audio;
using osu.Framework.Graphics;
using osu.Game.Rulesets;
using osu.Game.Screens.Menu;
using osu.Framework.Input;
using OpenTK.Input;
namespace osu.Game.Screens
{
@ -73,6 +75,20 @@ namespace osu.Game.Screens
sampleExit = audio.Sample.Get(@"UI/screen-back");
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (args.Repeat || !IsCurrentScreen) return false;
switch (args.Key)
{
case Key.Escape:
Exit();
return true;
}
return base.OnKeyDown(state, args);
}
protected override void OnResuming(Screen last)
{
base.OnResuming(last);