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CI fixes.
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@ -11,7 +11,6 @@ using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using OpenTK;
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using osu.Game.Rulesets.Objects.Types;
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using System;
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namespace osu.Game.Rulesets.Timing
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{
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@ -84,7 +83,7 @@ namespace osu.Game.Rulesets.Timing
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private Cached<double> durationBacking = new Cached<double>();
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/// <summary>
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/// The maximum duration of any one hit object inside this <see cref="DrawableTimingSection"/>. This is calculated as the maximum
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/// end time between all hit objects relative to this <see cref="DrawableTimingSection"/>'s <see cref="ControlPoint.StartTime"/>.
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/// end time between all hit objects relative to this <see cref="DrawableTimingSection"/>'s <see cref="MultiplierControlPoint.StartTime"/>.
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/// </summary>
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public double Duration => durationBacking.EnsureValid()
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? durationBacking.Value
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