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Add comment for pendingAnimation
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@ -144,6 +144,8 @@ namespace osu.Game.Screens.Play.HUD
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// temporarily unbind as to not look weird during flash animation.
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Progress.UnbindAll();
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// avoid starting a new confirm call until we finish animating.
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pendingAnimation = true;
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innerCircle.ScaleTo(0, 100)
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