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Fix bounds check becoming false when using full area
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@ -111,8 +111,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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{
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{
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Size areaExtent = areaOffset.Value + areaSize.Value;
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Size areaExtent = areaOffset.Value + areaSize.Value;
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bool isWithinBounds = areaExtent.Width < tabletSize.Value.Width
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bool isWithinBounds = areaExtent.Width <= tabletSize.Value.Width
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&& areaExtent.Height < tabletSize.Value.Height;
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&& areaExtent.Height <= tabletSize.Value.Height;
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usableAreaContainer.FadeColour(isWithinBounds ? colour.Blue : colour.RedLight, 100);
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usableAreaContainer.FadeColour(isWithinBounds ? colour.Blue : colour.RedLight, 100);
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}
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}
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