Play track while in the multiplayer lobby

This commit is contained in:
smoogipoo 2018-12-18 14:45:35 +09:00
parent 5a8b255bd8
commit 2f15d10029

View File

@ -178,6 +178,10 @@ namespace osu.Game.Screens.Multi.Match
Beatmap.Disabled = beatmapDisabled; Beatmap.Disabled = beatmapDisabled;
Ruleset.Disabled = rulesetDisabled; Ruleset.Disabled = rulesetDisabled;
Beatmap.Value.Track.Looping = true;
Beatmap.Value.Track.Seek(Beatmap.Value.Metadata.PreviewTime);
Beatmap.Value.Track.Start();
} }
private void onStart() private void onStart()