This commit is contained in:
Hanamuke 2018-09-19 18:43:39 +02:00
parent e7d78b94ae
commit 309d8c8cb4
4 changed files with 5 additions and 6 deletions

View File

@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.UI
protected override bool UserScrollSpeedAdjustment => false;
protected override SpeedChangeVisualisationMethod visualisationMethod => SpeedChangeVisualisationMethod.Constant;
protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Constant;
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation)
: base(BASE_WIDTH)

View File

@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Taiko.UI
protected override bool UserScrollSpeedAdjustment => false;
protected override SpeedChangeVisualisationMethod visualisationMethod => SpeedChangeVisualisationMethod.Overlapping;
protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Overlapping;
private readonly Container<HitExplosion> hitExplosionContainer;
private readonly Container<KiaiHitExplosion> kiaiExplosionContainer;

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@ -1,7 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Caching;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -54,7 +53,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
}
}
private ISpeedChangeVisualiser speedChangeVisualiser;
private readonly ISpeedChangeVisualiser speedChangeVisualiser;
public override void Add(DrawableHitObject hitObject)
{

View File

@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
/// </summary>
protected readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
protected virtual SpeedChangeVisualisationMethod visualisationMethod => SpeedChangeVisualisationMethod.Sequential;
protected virtual SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Sequential;
/// <summary>
/// Creates a new <see cref="ScrollingPlayfield"/>.
@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
protected sealed override HitObjectContainer CreateHitObjectContainer()
{
var container = new ScrollingHitObjectContainer(visualisationMethod);
var container = new ScrollingHitObjectContainer(VisualisationMethod);
container.Direction.BindTo(Direction);
return container;
}