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Fix sliders moving before they are actually hit
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@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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case DrawableSlider slider:
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// Move slider to cursor
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if (currentTime < h.StartTime)
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if (!slider.HeadCircle.Result.HasResult)
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{
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slider.MoveTo(cursorPos, Math.Max(0, h.StartTime - currentTime - 10));
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}
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