Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs

Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
This commit is contained in:
Craftplacer
2020-04-24 22:57:23 +02:00
committed by GitHub
parent 8ae119ab62
commit 364f5bf788

View File

@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Taiko.UI
{
public sealed class TaikoMascotTextureAnimation : TextureAnimation
{
private const float clear_animation_speed = 1000 / 10F;
private const float clear_animation_speed = 1000 / 10f;
private static readonly int[] clear_animation_sequence = { 0, 1, 2, 3, 4, 5, 6, 5, 6, 5, 4, 3, 2, 1, 0 };
private int currentFrame;