fork init

This commit is contained in:
2022-05-29 18:31:23 +09:00
parent 62266c72ea
commit 3673098f24
223 changed files with 10946 additions and 313 deletions

11
.idea/.idea.osu/.idea/aws.xml generated Normal file
View File

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="accountSettings">
<option name="activeRegion" value="us-east-1" />
<option name="recentlyUsedRegions">
<list>
<option value="us-east-1" />
</list>
</option>
</component>
</project>

7
.idea/.idea.osu/.idea/discord.xml generated Normal file
View File

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="DiscordProjectSettings">
<option name="show" value="PROJECT_FILES" />
<option name="description" value="" />
</component>
</project>

View File

@ -10,7 +10,7 @@ using osu.Framework.Development;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.IPC;
using osu.Game.Tournament;
using osu.Game.Misskey;
using Squirrel;
namespace osu.Desktop

View File

@ -45,10 +45,14 @@ namespace osu.Game.Tests.Visual.Online
// No need to do anything, fetch is performed automatically.
}
private List<APIUser> getUsers() => new List<APIUser>
private List<APIUser> getUsers()
{
new APIUser
return new List<APIUser>
{
new APIUser
{
Username = "flyte",
Id = 3103765,
IsOnline = true,
@ -76,6 +80,8 @@ namespace osu.Game.Tests.Visual.Online
IsOnline = false,
LastVisit = DateTimeOffset.Now
}
};
};
}
}
}

View File

@ -3,11 +3,11 @@
using NUnit.Framework;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Misskey.Components;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tournament.Tests.Components
namespace osu.Game.Misskey.Tests.Components
{
public class TestSceneDateTextBox : OsuManualInputManagerTestScene
{

View File

@ -3,10 +3,10 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components;
using osu.Game.Misskey.Models;
using osu.Game.Misskey.Screens.Ladder.Components;
namespace osu.Game.Tournament.Tests.Components
namespace osu.Game.Misskey.Tests.Components
{
public class TestSceneDrawableTournamentMatch : TournamentTestScene
{

View File

@ -5,13 +5,13 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Drawings.Components;
using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Tournament.Screens.Ladder.Components;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
using osu.Game.Misskey.Screens.Drawings.Components;
using osu.Game.Misskey.Screens.Gameplay.Components;
using osu.Game.Misskey.Screens.Ladder.Components;
namespace osu.Game.Tournament.Tests.Components
namespace osu.Game.Misskey.Tests.Components
{
public class TestSceneDrawableTournamentTeam : OsuGridTestScene
{

View File

@ -4,10 +4,10 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Misskey.Screens.Gameplay.Components;
using osuTK;
namespace osu.Game.Tournament.Tests.Components
namespace osu.Game.Misskey.Tests.Components
{
public class TestSceneMatchHeader : TournamentTestScene
{

View File

@ -4,10 +4,10 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Misskey.IPC;
using osu.Game.Misskey.Screens.Gameplay.Components;
namespace osu.Game.Tournament.Tests.Components
namespace osu.Game.Misskey.Tests.Components
{
public class TestSceneMatchScoreDisplay : TournamentTestScene
{

View File

@ -2,10 +2,10 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Tests.Components
namespace osu.Game.Misskey.Tests.Components
{
public class TestSceneRoundDisplay : TournamentTestScene
{

View File

@ -6,10 +6,10 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Tests.Components
namespace osu.Game.Misskey.Tests.Components
{
[TestFixture]
public class TestSceneSongBar : OsuTestScene

View File

@ -7,9 +7,9 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Misskey.Components;
namespace osu.Game.Tournament.Tests.Components
namespace osu.Game.Misskey.Tests.Components
{
public class TestSceneTournamentBeatmapPanel : TournamentTestScene
{

View File

@ -7,11 +7,11 @@ using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.IPC;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Tests.Components
namespace osu.Game.Misskey.Tests.Components
{
public class TestSceneTournamentMatchChatDisplay : OsuTestScene
{

View File

@ -8,10 +8,10 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Tournament.Components;
using osu.Game.Misskey.Components;
using osuTK;
namespace osu.Game.Tournament.Tests.Components
namespace osu.Game.Misskey.Tests.Components
{
public class TestSceneTournamentModDisplay : TournamentTestScene
{

View File

@ -8,9 +8,9 @@ using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Tests;
using osu.Game.Tournament.Configuration;
using osu.Game.Misskey.Configuration;
namespace osu.Game.Tournament.Tests.NonVisual
namespace osu.Game.Misskey.Tests.NonVisual
{
[TestFixture]
public class CustomTourneyDirectoryTest : TournamentHostTest

View File

@ -12,7 +12,7 @@ using osu.Framework.Platform;
using osu.Game.Rulesets;
using osu.Game.Tests;
namespace osu.Game.Tournament.Tests.NonVisual
namespace osu.Game.Misskey.Tests.NonVisual
{
public class DataLoadTest : TournamentHostTest
{

View File

@ -7,10 +7,10 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Tournament.IO;
using osu.Game.Tournament.IPC;
using osu.Game.Misskey.IO;
using osu.Game.Misskey.IPC;
namespace osu.Game.Tournament.Tests.NonVisual
namespace osu.Game.Misskey.Tests.NonVisual
{
[TestFixture]
public class IPCLocationTest : TournamentHostTest

View File

@ -3,9 +3,9 @@
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Tests.NonVisual
namespace osu.Game.Misskey.Tests.NonVisual
{
[TestFixture]
public class LadderInfoSerialisationTest

View File

@ -7,7 +7,7 @@ using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Platform;
namespace osu.Game.Tournament.Tests.NonVisual
namespace osu.Game.Misskey.Tests.NonVisual
{
public abstract class TournamentHostTest
{

View File

@ -6,9 +6,9 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Platform;
using osu.Game.Graphics.Cursor;
using osu.Game.Tournament.Screens.Drawings;
using osu.Game.Misskey.Screens.Drawings;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneDrawingsScreen : TournamentTestScene
{

View File

@ -6,12 +6,12 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Screens.Gameplay;
using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.IPC;
using osu.Game.Misskey.Screens.Gameplay;
using osu.Game.Misskey.Screens.Gameplay.Components;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneGameplayScreen : TournamentTestScene
{

View File

@ -4,9 +4,9 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Cursor;
using osu.Game.Tournament.Screens.Editors;
using osu.Game.Misskey.Screens.Editors;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneLadderEditorScreen : TournamentTestScene
{

View File

@ -4,9 +4,9 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Cursor;
using osu.Game.Tournament.Screens.Ladder;
using osu.Game.Misskey.Screens.Ladder;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneLadderScreen : TournamentTestScene
{

View File

@ -6,11 +6,11 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.MapPool;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
using osu.Game.Misskey.Screens.MapPool;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneMapPoolScreen : TournamentTestScene
{

View File

@ -1,9 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Tournament.Screens.Editors;
using osu.Game.Misskey.Screens.Editors;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneRoundEditorScreen : TournamentTestScene
{

View File

@ -5,10 +5,10 @@ using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Schedule;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Screens.Schedule;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneScheduleScreen : TournamentTestScene
{

View File

@ -2,10 +2,10 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Editors;
using osu.Game.Misskey.Models;
using osu.Game.Misskey.Screens.Editors;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneSeedingEditorScreen : TournamentTestScene
{

View File

@ -6,11 +6,11 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components;
using osu.Game.Tournament.Screens.TeamIntro;
using osu.Game.Misskey.Models;
using osu.Game.Misskey.Screens.Ladder.Components;
using osu.Game.Misskey.Screens.TeamIntro;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneSeedingScreen : TournamentTestScene
{

View File

@ -2,9 +2,9 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Tournament.Screens.Setup;
using osu.Game.Misskey.Screens.Setup;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneSetupScreen : TournamentTestScene
{

View File

@ -2,9 +2,9 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Tournament.Screens.Showcase;
using osu.Game.Misskey.Screens.Showcase;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneShowcaseScreen : TournamentTestScene
{

View File

@ -1,9 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Tournament.Screens.Setup;
using osu.Game.Misskey.Screens.Setup;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneStablePathSelectScreen : TournamentTestScene
{

View File

@ -1,9 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Tournament.Screens.Editors;
using osu.Game.Misskey.Screens.Editors;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneTeamEditorScreen : TournamentTestScene
{

View File

@ -4,10 +4,10 @@
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.TeamIntro;
using osu.Game.Misskey.Models;
using osu.Game.Misskey.Screens.TeamIntro;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneTeamIntroScreen : TournamentTestScene
{

View File

@ -4,9 +4,9 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Tournament.Screens.TeamWin;
using osu.Game.Misskey.Screens.TeamWin;
namespace osu.Game.Tournament.Tests.Screens
namespace osu.Game.Misskey.Tests.Screens
{
public class TestSceneTeamWinScreen : TournamentTestScene
{

View File

@ -3,7 +3,7 @@
using osu.Framework.Allocation;
namespace osu.Game.Tournament.Tests
namespace osu.Game.Misskey.Tests
{
public class TestSceneTournamentSceneManager : TournamentTestScene
{

View File

@ -5,7 +5,7 @@ using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
namespace osu.Game.Tournament.Tests
namespace osu.Game.Misskey.Tests
{
public class TournamentTestBrowser : TournamentGameBase
{

View File

@ -5,7 +5,7 @@ using System;
using osu.Framework;
using osu.Framework.Platform;
namespace osu.Game.Tournament.Tests
namespace osu.Game.Misskey.Tests
{
public static class TournamentTestRunner
{

View File

@ -10,13 +10,13 @@ using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.IO;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.IO;
using osu.Game.Misskey.IPC;
using osu.Game.Misskey.Models;
using osu.Game.Users;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tournament.Tests
namespace osu.Game.Misskey.Tests
{
public abstract class TournamentTestScene : OsuTestScene
{

View File

@ -8,7 +8,7 @@ using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
/// <summary>
/// An element anchored to the right-hand area of a screen that provides streamer level controls.

View File

@ -6,7 +6,7 @@ using osu.Framework.Bindables;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class DateTextBox : SettingsTextBox
{

View File

@ -8,10 +8,10 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
using osuTK;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class DrawableTeamFlag : Container
{

View File

@ -1,10 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
using osuTK;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class DrawableTeamHeader : TournamentSpriteTextWithBackground
{

View File

@ -4,9 +4,9 @@
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class DrawableTeamTitle : TournamentSpriteTextWithBackground
{

View File

@ -3,10 +3,10 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
using osuTK;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class DrawableTeamTitleWithHeader : CompositeDrawable
{

View File

@ -6,11 +6,11 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class DrawableTeamWithPlayers : CompositeDrawable
{

View File

@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class DrawableTournamentHeaderLogo : CompositeDrawable
{

View File

@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class DrawableTournamentHeaderText : CompositeDrawable
{

View File

@ -6,9 +6,9 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public abstract class DrawableTournamentTeam : CompositeDrawable
{

View File

@ -4,7 +4,7 @@
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class IPCErrorDialog : PopupDialog
{

View File

@ -4,9 +4,9 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class RoundDisplay : CompositeDrawable
{

View File

@ -18,7 +18,7 @@ using osu.Game.Screens.Menu;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class SongBar : CompositeDrawable
{

View File

@ -13,10 +13,10 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
using osuTK.Graphics;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class TournamentBeatmapPanel : CompositeDrawable
{

View File

@ -7,10 +7,10 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.IPC;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class TournamentMatchChatDisplay : StandAloneChatDisplay
{

View File

@ -8,10 +8,10 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Rulesets;
using osu.Game.Rulesets.UI;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
using osuTK;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
/// <summary>
/// Mod icon displayed in tournament usages, allowing user overridden graphics.

View File

@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class TournamentSpriteTextWithBackground : CompositeDrawable
{

View File

@ -9,9 +9,9 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Video;
using osu.Framework.Timing;
using osu.Game.Graphics;
using osu.Game.Tournament.IO;
using osu.Game.Misskey.IO;
namespace osu.Game.Tournament.Components
namespace osu.Game.Misskey.Components
{
public class TourneyVideo : CompositeDrawable
{

View File

@ -4,7 +4,7 @@
using osu.Framework.Configuration;
using osu.Framework.Platform;
namespace osu.Game.Tournament.Configuration
namespace osu.Game.Misskey.Configuration
{
public class TournamentStorageManager : IniConfigManager<StorageConfig>
{

View File

@ -7,9 +7,9 @@ using osu.Framework.Bindables;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.IO;
using osu.Game.Tournament.Configuration;
using osu.Game.Misskey.Configuration;
namespace osu.Game.Tournament.IO
namespace osu.Game.Misskey.IO
{
public class TournamentStorage : MigratableStorage
{

View File

@ -4,7 +4,7 @@
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
namespace osu.Game.Tournament.IO
namespace osu.Game.Misskey.IO
{
public class TournamentVideoResourceStore : NamespacedResourceStore<byte[]>
{

View File

@ -16,9 +16,9 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.IPC
namespace osu.Game.Misskey.IPC
{
public class FileBasedIPC : MatchIPCInfo
{

View File

@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tournament.IPC
namespace osu.Game.Misskey.IPC
{
public class MatchIPCInfo : Component
{

View File

@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Tournament.IPC
namespace osu.Game.Misskey.IPC
{
public enum TourneyState
{

View File

@ -6,7 +6,7 @@ using System.Diagnostics;
using System.Drawing;
using Newtonsoft.Json;
namespace osu.Game.Tournament
namespace osu.Game.Misskey
{
/// <summary>
/// We made a change from using SixLabors.ImageSharp.Point to System.Drawing.Point at some stage.

View File

@ -5,7 +5,7 @@ using System;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace osu.Game.Tournament.Models
namespace osu.Game.Misskey.Models
{
/// <summary>
/// A beatmap choice by a team from a tournament's map pool.

View File

@ -3,7 +3,7 @@
using osu.Framework.Bindables;
namespace osu.Game.Tournament.Models
namespace osu.Game.Misskey.Models
{
public class LadderEditorInfo
{

View File

@ -7,7 +7,7 @@ using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Game.Rulesets;
namespace osu.Game.Tournament.Models
namespace osu.Game.Misskey.Models
{
/// <summary>
/// Holds the complete data required to operate the tournament system.

View File

@ -4,7 +4,7 @@
using Newtonsoft.Json;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tournament.Models
namespace osu.Game.Misskey.Models
{
public class RoundBeatmap
{

View File

@ -5,7 +5,7 @@ using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tournament.Models
namespace osu.Game.Misskey.Models
{
public class SeedingBeatmap
{

View File

@ -4,7 +4,7 @@
using System.Collections.Generic;
using osu.Framework.Bindables;
namespace osu.Game.Tournament.Models
namespace osu.Game.Misskey.Models
{
public class SeedingResult
{

View File

@ -5,9 +5,9 @@ using System;
using System.IO;
using Newtonsoft.Json;
using osu.Framework.Platform;
using osu.Game.Tournament.IO;
using osu.Game.Misskey.IO;
namespace osu.Game.Tournament.Models
namespace osu.Game.Misskey.Models
{
/// <summary>
/// Holds the path to locate the osu! stable cutting-edge installation.

View File

@ -7,9 +7,9 @@ using System.Collections.ObjectModel;
using System.Drawing;
using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Game.Tournament.Screens.Ladder.Components;
using osu.Game.Misskey.Screens.Ladder.Components;
namespace osu.Game.Tournament.Models
namespace osu.Game.Misskey.Models
{
/// <summary>
/// A collection of two teams competing in a head-to-head match.

View File

@ -3,7 +3,7 @@
using System;
namespace osu.Game.Tournament.Models
namespace osu.Game.Misskey.Models
{
/// <summary>
/// A mapping between two <see cref="TournamentMatch"/>es.

View File

@ -6,7 +6,7 @@ using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Framework.Bindables;
namespace osu.Game.Tournament.Models
namespace osu.Game.Misskey.Models
{
/// <summary>
/// A tournament round, containing many matches, generally executed in a short time period.

View File

@ -7,7 +7,7 @@ using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tournament.Models
namespace osu.Game.Misskey.Models
{
/// <summary>
/// A team representation. For official tournaments this is generally a country.

View File

@ -6,10 +6,10 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.IPC;
namespace osu.Game.Tournament.Screens
namespace osu.Game.Misskey.Screens
{
public abstract class BeatmapInfoScreen : TournamentMatchScreen
{

View File

@ -4,7 +4,7 @@
using osu.Framework.Configuration;
using osu.Framework.Platform;
namespace osu.Game.Tournament.Screens.Drawings.Components
namespace osu.Game.Misskey.Screens.Drawings.Components
{
public class DrawingsConfigManager : IniConfigManager<DrawingsConfig>
{

View File

@ -8,11 +8,11 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Drawings.Components
namespace osu.Game.Misskey.Screens.Drawings.Components
{
public class Group : Container
{

View File

@ -7,10 +7,10 @@ using System.Linq;
using System.Text;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Drawings.Components
namespace osu.Game.Misskey.Screens.Drawings.Components
{
public class GroupContainer : Container
{

View File

@ -4,11 +4,11 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Drawings.Components
namespace osu.Game.Misskey.Screens.Drawings.Components
{
public class GroupTeam : DrawableTournamentTeam
{

View File

@ -2,9 +2,9 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Screens.Drawings.Components
namespace osu.Game.Misskey.Screens.Drawings.Components
{
public interface ITeamList
{

View File

@ -11,12 +11,12 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Drawings.Components
namespace osu.Game.Misskey.Screens.Drawings.Components
{
public class ScrollingTeamContainer : Container
{

View File

@ -6,9 +6,9 @@ using System.Collections.Generic;
using System.IO;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Screens.Drawings.Components
namespace osu.Game.Misskey.Screens.Drawings.Components
{
public class StorageBackedTeamList : ITeamList
{

View File

@ -10,7 +10,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Utils;
namespace osu.Game.Tournament.Screens.Drawings.Components
namespace osu.Game.Misskey.Screens.Drawings.Components
{
public class VisualiserContainer : Container
{

View File

@ -16,13 +16,13 @@ using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Drawings.Components;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
using osu.Game.Misskey.Screens.Drawings.Components;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Drawings
namespace osu.Game.Misskey.Screens.Drawings
{
public class DrawingsScreen : TournamentScreen
{

View File

@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Tournament.Screens.Editors
namespace osu.Game.Misskey.Screens.Editors
{
/// <summary>
/// Provides a mechanism to access a related model from a representing class.

View File

@ -12,13 +12,13 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Input.States;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder;
using osu.Game.Tournament.Screens.Ladder.Components;
using osu.Game.Misskey.Models;
using osu.Game.Misskey.Screens.Ladder;
using osu.Game.Misskey.Screens.Ladder.Components;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Editors
namespace osu.Game.Misskey.Screens.Editors
{
[Cached]
public class LadderEditorScreen : LadderScreen, IHasContextMenu

View File

@ -12,11 +12,11 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Editors
namespace osu.Game.Misskey.Screens.Editors
{
public class RoundEditorScreen : TournamentEditorScreen<RoundEditorScreen.RoundRow, TournamentRound>
{

View File

@ -12,11 +12,11 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Editors
namespace osu.Game.Misskey.Screens.Editors
{
public class SeedingEditorScreen : TournamentEditorScreen<SeedingEditorScreen.SeedingResultRow, SeedingResult>
{

View File

@ -15,12 +15,12 @@ using osu.Game.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tournament.Screens.Editors
namespace osu.Game.Misskey.Screens.Editors
{
public class TeamEditorScreen : TournamentEditorScreen<TeamEditorScreen.TeamRow, TournamentTeam>
{

View File

@ -13,10 +13,10 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components;
using osu.Game.Misskey.Components;
using osuTK;
namespace osu.Game.Tournament.Screens.Editors
namespace osu.Game.Misskey.Screens.Editors
{
public abstract class TournamentEditorScreen<TDrawable, TModel> : TournamentScreen, IProvideVideo
where TDrawable : Drawable, IModelBacked<TModel>

View File

@ -4,11 +4,11 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Gameplay.Components
namespace osu.Game.Misskey.Screens.Gameplay.Components
{
public class MatchHeader : Container
{

View File

@ -3,10 +3,10 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Screens.Gameplay.Components
namespace osu.Game.Misskey.Screens.Gameplay.Components
{
public class MatchRoundDisplay : TournamentSpriteTextWithBackground
{

View File

@ -4,11 +4,11 @@
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Gameplay.Components
namespace osu.Game.Misskey.Screens.Gameplay.Components
{
public class TeamDisplay : DrawableTournamentTeam
{

View File

@ -9,11 +9,11 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Gameplay.Components
namespace osu.Game.Misskey.Screens.Gameplay.Components
{
public class TeamScore : CompositeDrawable
{

View File

@ -6,10 +6,10 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
using osuTK.Input;
namespace osu.Game.Tournament.Screens.Gameplay.Components
namespace osu.Game.Misskey.Screens.Gameplay.Components
{
public class TeamScoreDisplay : CompositeDrawable
{

View File

@ -10,10 +10,10 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.IPC;
using osu.Game.Misskey.IPC;
using osuTK;
namespace osu.Game.Tournament.Screens.Gameplay.Components
namespace osu.Game.Misskey.Screens.Gameplay.Components
{
// TODO: Update to derive from osu-side class?
public class TournamentMatchScoreDisplay : CompositeDrawable

View File

@ -9,15 +9,15 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Threading;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Tournament.Screens.MapPool;
using osu.Game.Tournament.Screens.TeamWin;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.IPC;
using osu.Game.Misskey.Models;
using osu.Game.Misskey.Screens.Gameplay.Components;
using osu.Game.Misskey.Screens.MapPool;
using osu.Game.Misskey.Screens.TeamWin;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Gameplay
namespace osu.Game.Misskey.Screens.Gameplay
{
public class GameplayScreen : BeatmapInfoScreen, IProvideVideo
{

View File

@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Tournament.Screens
namespace osu.Game.Misskey.Screens
{
/// <summary>
/// Marker interface for a screen which provides its own local video background.

View File

@ -1,9 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Tournament.Models;
using osu.Game.Misskey.Models;
namespace osu.Game.Tournament.Screens.Ladder.Components
namespace osu.Game.Misskey.Screens.Ladder.Components
{
/// <summary>
/// A match that may not necessarily occur.

View File

@ -13,14 +13,14 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Editors;
using osu.Game.Misskey.Components;
using osu.Game.Misskey.Models;
using osu.Game.Misskey.Screens.Editors;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tournament.Screens.Ladder.Components
namespace osu.Game.Misskey.Screens.Ladder.Components
{
public class DrawableMatchTeam : DrawableTournamentTeam, IHasContextMenu
{

Some files were not shown because too many files have changed in this diff Show More