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Merge branch 'master' into fix-selection-priority
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@ -43,5 +43,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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Size = body.Size;
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OriginPosition = body.PathOffset;
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}
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => body.ReceivePositionalInputAt(screenSpacePos);
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}
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}
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