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Add todo
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@ -145,6 +145,8 @@ namespace osu.Game.Rulesets.Scoring
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var diff = float.Parse(split[0]);
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lastTime += diff;
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// Todo: At some point we probably want to rewind and play back the negative-time frames
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// but for now we'll achieve equal playback to stable by skipping negative frames
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if (diff < 0)
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continue;
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