Rewrite how swell circle piece is instantiated.

This commit is contained in:
smoogipooo
2017-03-29 14:52:14 +09:00
parent 400a57ace6
commit 37dcc8b71d
5 changed files with 44 additions and 51 deletions

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
{
public class SwellCirclePiece : Container
{
private readonly CirclePiece circle;
public SwellCirclePiece(CirclePiece piece)
{
Add(circle = piece);
circle.Add(new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = CirclePiece.SYMBOL_INNER_SIZE,
Icon = FontAwesome.fa_asterisk,
Shadow = false
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
circle.AccentColour = colours.YellowDark;
}
}
}

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics;
using osu.Framework.Graphics;
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
{
/// <summary>
/// The symbol used for swell pieces.
/// </summary>
public class SwellSymbolPiece : TextAwesome
{
public SwellSymbolPiece()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
TextSize = CirclePiece.SYMBOL_INNER_SIZE;
Icon = FontAwesome.fa_asterisk;
Shadow = false;
}
}
}