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Add ruleset templates structure
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.EmptyFreeform.Objects;
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using osu.Game.Rulesets.EmptyFreeform.Replays;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Rulesets.EmptyFreeform.Mods
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{
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public class EmptyFreeformModAutoplay : ModAutoplay<EmptyFreeformHitObject>
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{
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public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
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{
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ScoreInfo = new ScoreInfo
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{
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User = new User { Username = "sample" },
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},
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Replay = new EmptyFreeformAutoGenerator(beatmap).Generate(),
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};
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}
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}
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