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Cut amount of code down for the spinner judgement fix
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@ -40,12 +40,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (JudgedObject?.HitObject is OsuHitObject osuObject)
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{
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if (JudgedObject?.HitObject is Spinner)
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{
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Position = osuObject.Position;
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} else
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{
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else
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Position = osuObject.StackedEndPosition;
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}
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Scale = new Vector2(osuObject.Scale);
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}
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}
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