Rename background sprite and reduce load delay

This commit is contained in:
Dean Herbert 2021-08-13 15:24:53 +09:00
parent 5cec50bdd1
commit 3b6a8a2bae

View File

@ -108,7 +108,7 @@ namespace osu.Game.Screens.OnlinePlay
{
RelativeSizeAxes = Axes.Both,
BlurSigma = new Vector2(10),
Child = new HeaderBackgroundSprite
Child = new BeatmapBackgroundSprite
{
RelativeSizeAxes = Axes.Both
}
@ -304,13 +304,13 @@ namespace osu.Game.Screens.OnlinePlay
}
}
private class HeaderBackgroundSprite : OnlinePlayBackgroundSprite
private class BeatmapBackgroundSprite : OnlinePlayBackgroundSprite
{
protected override UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new BackgroundSprite { RelativeSizeAxes = Axes.Both };
private class BackgroundSprite : UpdateableBeatmapBackgroundSprite
{
protected override double TransformDuration => 200;
protected override double LoadDelay => 200;
}
}