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https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Renaming to match framework changes.
- IsClosable -> IsRemovable - EasingTypes -> Easing - Also remove all messages on a channel being un-joined
This commit is contained in:
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Chat
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private Color4 backgroundHover;
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private Color4 backgroundActive;
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protected override bool isClosable => !Pinned;
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protected override bool IsRemovable => !Pinned;
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private readonly SpriteText text;
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private readonly SpriteText textBold;
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@ -102,7 +102,7 @@ namespace osu.Game.Overlays.Chat
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{
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this.ResizeTo(new Vector2(Width, 1.1f), transition_length, Easing.OutQuint);
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closeButton?.MoveToX(-5f, 0.5f, EasingTypes.OutElastic);
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closeButton?.MoveToX(-5f, 0.5f, Easing.OutElastic);
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box.FadeColour(backgroundActive, transition_length, Easing.OutQuint);
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highlightBox.FadeIn(transition_length, Easing.OutQuint);
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@ -114,7 +114,7 @@ namespace osu.Game.Overlays.Chat
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{
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this.ResizeTo(new Vector2(Width, 1), transition_length, Easing.OutQuint);
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closeButton?.MoveToX(5f, 0.5f, EasingTypes.InElastic);
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closeButton?.MoveToX(5f, 0.5f, Easing.InElastic);
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box.FadeColour(backgroundInactive, transition_length, Easing.OutQuint);
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highlightBox.FadeOut(transition_length, Easing.OutQuint);
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@ -124,7 +124,7 @@ namespace osu.Game.Overlays.Chat
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protected override bool OnHover(InputState state)
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{
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closeButton?.FadeIn(1f, EasingTypes.InBounce);
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closeButton?.FadeIn(1f, Easing.InBounce);
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if (!Active)
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box.FadeColour(backgroundHover, transition_length, Easing.OutQuint);
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@ -133,7 +133,7 @@ namespace osu.Game.Overlays.Chat
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protected override void OnHoverLost(InputState state)
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{
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closeButton?.FadeOut(1f, EasingTypes.OutBounce);
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closeButton?.FadeOut(1f, Easing.OutBounce);
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updateState();
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}
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@ -227,7 +227,7 @@ namespace osu.Game.Overlays.Chat
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},
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};
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if (isClosable)
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if (IsRemovable)
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{
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Add(closeButton = new Button
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{
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@ -246,7 +246,7 @@ namespace osu.Game.Overlays.Chat
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public class ChannelSelectorTabItem : ChannelTabItem
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{
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protected override bool isClosable => false;
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protected override bool IsRemovable => false;
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public ChannelSelectorTabItem(Channel value) : base(value)
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{
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@ -46,6 +46,7 @@ namespace osu.Game.Overlays.Chat
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};
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channel.NewMessagesArrived += newMessagesArrived;
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channel.Joined.ValueChanged += channelJoinStatusChanged;
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}
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[BackgroundDependencyLoader]
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@ -64,6 +65,7 @@ namespace osu.Game.Overlays.Chat
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{
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base.Dispose(isDisposing);
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Channel.NewMessagesArrived -= newMessagesArrived;
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Channel.Joined.ValueChanged -= channelJoinStatusChanged;
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}
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private void newMessagesArrived(IEnumerable<Message> newMessages)
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@ -90,6 +92,11 @@ namespace osu.Game.Overlays.Chat
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}
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}
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private void channelJoinStatusChanged(bool joined)
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{
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if (!joined) flow.Clear();
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}
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private void scrollToEnd() => ScheduleAfterChildren(() => scroll.ScrollToEnd());
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}
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}
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