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Improve the look of hyperdash fruit
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@ -40,10 +40,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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EdgeEffect = new EdgeEffectParameters
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{
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Hollow = true,
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Hollow = !HitObject.HyperDash,
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Type = EdgeEffectType.Glow,
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Radius = 4,
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Colour = AccentColour.Darken(1).Opacity(0.6f)
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Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Darken(1).Opacity(0.6f)
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},
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Size = new Vector2(Height * 1.5f),
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Anchor = Anchor.Centre,
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@ -95,7 +95,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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switch (representation)
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{
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default:
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return new Container { };
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return new Container();
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case FruitVisualRepresentation.DPad:
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return new Container
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{
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