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Add drawable Swell.
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@ -17,7 +17,7 @@ namespace osu.Game.Modes.Taiko.Objects
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/// <summary>
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/// The number of hits required to complete the swell successfully.
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/// </summary>
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public int RequiredHits { get; protected set; }
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public int RequiredHits { get; protected set; } = 10;
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public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
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{
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