Fix key counter getting overridden

This commit is contained in:
Dean Herbert 2019-03-27 10:31:21 +09:00
parent 15821c7511
commit 3fcbc2eab3

View File

@ -34,11 +34,14 @@ namespace osu.Game.Rulesets.UI
protected readonly KeyBindingContainer<T> KeyBindingContainer; protected readonly KeyBindingContainer<T> KeyBindingContainer;
protected override Container<Drawable> Content => KeyBindingContainer; protected override Container<Drawable> Content => content;
private readonly Container content;
protected RulesetInputManager(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique) protected RulesetInputManager(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
{ {
InternalChild = KeyBindingContainer = CreateKeyBindingContainer(ruleset, variant, unique); InternalChild = KeyBindingContainer = CreateKeyBindingContainer(ruleset, variant, unique)
.WithChild(content = new Container { RelativeSizeAxes = Axes.Both });
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]