Remove all trailing whitespaces in this repo.

This commit is contained in:
Huo Yaoyuan
2017-04-06 16:21:18 +08:00
parent 9b1e010dcc
commit 411988f038
34 changed files with 66 additions and 66 deletions

View File

@ -109,7 +109,7 @@ namespace osu.Game.Modes.Objects
// "toFlatten" contains all the curves which are not yet approximated well enough.
// We use a stack to emulate recursion without the risk of running into a stack overflow.
// (More specifically, we iteratively and adaptively refine our curve with a
// (More specifically, we iteratively and adaptively refine our curve with a
// <a href="https://en.wikipedia.org/wiki/Depth-first_search">Depth-first search</a>
// over the tree resulting from the subdivisions we make.)
toFlatten.Push(controlPoints.ToArray());

View File

@ -66,7 +66,7 @@ namespace osu.Game.Modes.Objects
double dir = 1;
double thetaRange = thetaEnd - thetaStart;
// Decide in which direction to draw the circle, depending on which side of
// Decide in which direction to draw the circle, depending on which side of
// AC B lies.
Vector2 orthoAtoC = c - a;
orthoAtoC = new Vector2(orthoAtoC.Y, -orthoAtoC.X);

View File

@ -26,7 +26,7 @@ namespace osu.Game.Modes.UI
reapplySize();
}
}
public new Color4 Colour
{
get
@ -38,7 +38,7 @@ namespace osu.Game.Modes.UI
background.Colour = value;
}
}
public FontAwesome Icon
{
get