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Update to work with latest framework
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@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Mods
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}
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private SpriteText text;
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private Container iconsContainer;
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private AudioSample sampleOn, sampleOff;
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private SampleChannel sampleOn, sampleOff;
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public Action<Mod> Action; // Passed the selected mod or null if none
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public Key ToggleKey;
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