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Improved single tap strong hit test
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@ -147,20 +147,27 @@ namespace osu.Game.Rulesets.Taiko.Tests.Mods
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},
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new Hit
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{
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StartTime = 200,
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StartTime = 300,
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Type = HitType.Rim,
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IsStrong = true
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},
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new Hit
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{
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StartTime = 500,
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Type = HitType.Rim,
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},
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},
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},
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ReplayFrames = new List<ReplayFrame>
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{
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new TaikoReplayFrame(100, TaikoAction.RightRim),
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new TaikoReplayFrame(120),
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new TaikoReplayFrame(200, TaikoAction.LeftRim),
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new TaikoReplayFrame(220),
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new TaikoReplayFrame(300, TaikoAction.LeftRim),
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new TaikoReplayFrame(320),
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new TaikoReplayFrame(500, TaikoAction.LeftRim),
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new TaikoReplayFrame(520),
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},
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PassCondition = () => Player.ScoreProcessor.Combo.Value == 2
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PassCondition = () => Player.ScoreProcessor.Combo.Value == 0 && Player.ScoreProcessor.HighestCombo.Value == 2
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});
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[Test]
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