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Make attribute public
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@ -75,7 +75,7 @@ namespace osu.Game
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private Bindable<bool> fpsDisplayVisible;
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protected virtual Version AssemblyVersion => Assembly.GetEntryAssembly()?.GetName()?.Version ?? new Version();
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public virtual Version AssemblyVersion => Assembly.GetEntryAssembly()?.GetName().Version ?? new Version();
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public bool IsDeployedBuild => AssemblyVersion.Major > 0;
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