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Tidy up string output
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@ -24,6 +24,11 @@ namespace osu.Game.Beatmaps.ControlPoints
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set => beatLength = MathHelper.Clamp(value, 6, 60000);
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}
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/// <summary>
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/// The BPM at this control point.
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/// </summary>
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public double BPM => 60000 / BeatLength;
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private double beatLength = DEFAULT_BEAT_LENGTH;
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public override bool EquivalentTo(ControlPoint other) =>
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