Moved result to load complete for flying hits

This commit is contained in:
Tim Oliver
2020-04-22 15:50:23 +08:00
parent 5b4f69bb8c
commit 44405d4771
2 changed files with 4 additions and 2 deletions

View File

@ -9,8 +9,9 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{ {
public class DrawableFlyingCentreHit : DrawableCentreHit public class DrawableFlyingCentreHit : DrawableCentreHit
{ {
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void LoadComplete()
{ {
base.LoadComplete();
ApplyResult(r => r.Type = HitResult.Good); ApplyResult(r => r.Type = HitResult.Good);
} }

View File

@ -9,8 +9,9 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{ {
public class DrawableFlyingRimHit : DrawableRimHit public class DrawableFlyingRimHit : DrawableRimHit
{ {
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void LoadComplete()
{ {
base.LoadComplete();
ApplyResult(r => r.Type = HitResult.Good); ApplyResult(r => r.Type = HitResult.Good);
} }