Fix relative beat length not considering slider multiplier

This commit is contained in:
smoogipoo
2019-09-24 16:49:42 +09:00
parent af0c15a93c
commit 4abe0473b9
2 changed files with 17 additions and 1 deletions

View File

@ -131,7 +131,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
if (duration > maxDuration)
{
maxDuration = duration;
baseBeatLength = timingPoints[i].BeatLength;
baseBeatLength = timingPoints[i].BeatLength / Beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier;
}
}
}