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Move dispose method to end of file
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@ -100,13 +100,6 @@ namespace osu.Game.Skinning
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true) != null);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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Textures?.Dispose();
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Samples?.Dispose();
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}
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public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
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{
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switch (lookup)
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@ -504,5 +497,12 @@ namespace osu.Game.Skinning
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string lastPiece = componentName.Split('/').Last();
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yield return componentName.StartsWith("Gameplay/taiko/", StringComparison.Ordinal) ? "taiko-" + lastPiece : lastPiece;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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Textures?.Dispose();
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Samples?.Dispose();
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}
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}
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}
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