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Fix double bind leading to test failures
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@ -120,10 +120,6 @@ namespace osu.Game.Rulesets.UI
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public virtual void Add(DrawableHitObject h)
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{
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HitObjectContainer.Add(h);
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h.OnNewResult += (d, r) => NewResult?.Invoke(d, r);
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h.OnRevertResult += (d, r) => RevertResult?.Invoke(d, r);
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OnHitObjectAdded(h.HitObject);
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}
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