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Remove unused button state.
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@ -84,7 +84,6 @@ namespace osu.Game.GameModes
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public override void Load()
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{
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base.Load();
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Add(new Background(textureName));
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}
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@ -92,6 +91,5 @@ namespace osu.Game.GameModes
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{
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return base.Equals(other) && textureName == ((BackgroundModeCustom)other).textureName;
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}
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}
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}
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