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Convert text to a local variable
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@ -18,10 +18,11 @@ namespace osu.Game.Screens.Play.ReplaySettings
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public IAdjustableClock AdjustableClock { set; get; }
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private readonly ReplaySliderBar<double> sliderbar;
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private readonly OsuSpriteText multiplierText;
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public PlaybackSettings()
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{
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OsuSpriteText multiplierText;
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Children = new Drawable[]
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{
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new Container
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