mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Fix possible beatmap nullref in logo visualisation
This commit is contained in:
@ -95,7 +95,7 @@ namespace osu.Game.Screens.Menu
|
||||
private void updateAmplitudes()
|
||||
{
|
||||
var track = beatmap.Value.TrackLoaded ? beatmap.Value.Track : null;
|
||||
var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null;
|
||||
var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap?.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null;
|
||||
|
||||
float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes;
|
||||
|
||||
|
Reference in New Issue
Block a user