mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Generate the correct default bindings for variants
This commit is contained in:
@ -23,7 +23,7 @@ namespace osu.Game.Input.Bindings
|
||||
|
||||
private KeyBindingStore store;
|
||||
|
||||
public override IEnumerable<KeyBinding> DefaultKeyBindings => ruleset.CreateInstance().GetDefaultKeyBindings();
|
||||
public override IEnumerable<KeyBinding> DefaultKeyBindings => ruleset.CreateInstance().GetDefaultKeyBindings(variant ?? 0);
|
||||
|
||||
/// <summary>
|
||||
/// Create a new instance.
|
||||
|
Reference in New Issue
Block a user