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Extract DefaultFlashlightSize
to base flashlight class
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@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Catch.Mods
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Value = true
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};
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protected virtual float DefaultFlashlightSize => 350;
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public override float DefaultFlashlightSize => 350;
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public override Flashlight CreateFlashlight() => new CatchFlashlight(playfield, ComboBasedSize.Value, SizeMultiplier.Value, DefaultFlashlightSize);
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