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Reorder methods
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@ -92,7 +92,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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}
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}
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private void updateZoomedContentWidth() => zoomedContent.Width = DrawWidth * currentZoom;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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// This width only gets updated on the application of a transform, so this needs to be initialized here.
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updateZoomedContentWidth();
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}
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protected override bool OnScroll(ScrollEvent e)
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{
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@ -104,13 +110,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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return true;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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// This width only gets updated on the application of a transform, so this needs to be initialized here.
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updateZoomedContentWidth();
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}
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private void updateZoomedContentWidth() => zoomedContent.Width = DrawWidth * currentZoom;
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private float zoomTarget = 1;
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