Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag

Trigger a hitobject update after blueprint drag ends
This commit is contained in:
Dan Balasescu
2020-09-28 16:34:23 +09:00
committed by GitHub

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@ -201,6 +201,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
if (isDraggingBlueprint)
{
// handle positional change etc.
foreach (var obj in selectedHitObjects)
Beatmap.UpdateHitObject(obj);
changeHandler?.EndChange();
isDraggingBlueprint = false;
}