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Fix typo in comment.
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@ -37,7 +37,7 @@ namespace osu.Game
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{
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base.Load();
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//attach out bindables to the audio subsystem.
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//attach our bindables to the audio subsystem.
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Audio.Volume.Weld(Config.GetBindable<double>(OsuConfig.VolumeGlobal));
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Audio.VolumeSample.Weld(Config.GetBindable<double>(OsuConfig.VolumeEffect));
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Audio.VolumeTrack.Weld(Config.GetBindable<double>(OsuConfig.VolumeMusic));
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