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Add drawable Hits/StrongHits.
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using System.Collections.Generic;
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using OpenTK.Input;
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using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
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namespace osu.Game.Modes.Taiko.Objects.Drawable
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{
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public class DrawableStrongCentreHit : DrawableStrongHit
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{
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protected override List<Key> HitKeys { get; } = new List<Key>(new Key[] { Key.F, Key.J });
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public DrawableStrongCentreHit(Hit hit)
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: base(hit)
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{
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Add(new CentreHitCirclePiece(new StrongCirclePiece()));
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}
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}
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}
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