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Mark IRequireApproachCircles
mods as incompatible with IHidesApproachCircles
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@ -12,7 +12,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModApproachDifferent : Mod, IApplicableToDrawableHitObject, IMutateApproachCircles
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public class OsuModApproachDifferent : Mod, IApplicableToDrawableHitObject, IRequiresApproachCircles
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{
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public override string Name => "Approach Different";
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public override string Acronym => "AD";
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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public override double ScoreMultiplier => 1;
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public override IconUsage? Icon { get; } = FontAwesome.Regular.Circle;
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public override Type[] IncompatibleMods => new[] { typeof(IMutateApproachCircles) };
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public override Type[] IncompatibleMods => new[] { typeof(IHidesApproachCircles) };
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[SettingSource("Initial size", "Change the initial size of the approach circle, relative to hit circles.", 0)]
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public BindableFloat Scale { get; } = new BindableFloat(4)
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@ -11,7 +11,7 @@ using osu.Game.Rulesets.Osu.Skinning.Default;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModTraceable : ModWithVisibilityAdjustment, IMutateApproachCircles
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public class OsuModTraceable : ModWithVisibilityAdjustment, IRequiresApproachCircles
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{
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public override string Name => "Traceable";
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public override string Acronym => "TC";
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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public override string Description => "Put your faith in the approach circles...";
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => new[] { typeof(IMutateApproachCircles) };
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public override Type[] IncompatibleMods => new[] { typeof(IHidesApproachCircles) };
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protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
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{
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