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Fix some failing tests due to realm beatmaps overwriting test beatmaps
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@ -182,9 +182,10 @@ namespace osu.Game.Screens.Select
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RightClickScrollingEnabled.ValueChanged += enabled => Scroll.RightMouseScrollbar = enabled.NewValue;
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RightClickScrollingEnabled.TriggerChange();
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using (var realm = realmFactory.CreateContext())
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if (!loadedTestBeatmaps)
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{
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loadBeatmapSets(getBeatmapSets(realm));
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using (var realm = realmFactory.CreateContext())
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loadBeatmapSets(getBeatmapSets(realm));
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}
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}
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